<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>Sonetto RPG Engine</title>
	<atom:link href="http://sonetto.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://sonetto.wordpress.com</link>
	<description>Development Blog.</description>
	<lastBuildDate>Tue, 23 Feb 2010 12:32:10 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='sonetto.wordpress.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://s2.wp.com/i/buttonw-com.png</url>
		<title>Sonetto RPG Engine</title>
		<link>http://sonetto.wordpress.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://sonetto.wordpress.com/osd.xml" title="Sonetto RPG Engine" />
	<atom:link rel='hub' href='http://sonetto.wordpress.com/?pushpress=hub'/>
		<item>
		<title>We have moved to a private server!</title>
		<link>http://sonetto.wordpress.com/2010/02/23/we-have-moved-to-a-private-server/</link>
		<comments>http://sonetto.wordpress.com/2010/02/23/we-have-moved-to-a-private-server/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 12:28:53 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[new-server moved]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=144</guid>
		<description><![CDATA[Hiho I&#8217;m here just to quickly point you out to our new WordPress blog URL at sonettoproject.com. We&#8217;re not going to update this blog anymore. See you at our new place!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=144&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hiho <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;m here just to quickly point you out to our <a href="http://www.sonettoproject.com/blog/" target="_self">new WordPress blog URL at sonettoproject.com</a>.</p>
<p>We&#8217;re not going to update this blog anymore.<br />
See you at our new place!</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/144/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/144/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/144/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/144/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/144/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/144/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/144/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/144/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/144/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/144/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/144/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/144/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/144/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/144/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=144&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2010/02/23/we-have-moved-to-a-private-server/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>Break through?</title>
		<link>http://sonetto.wordpress.com/2010/01/17/break-through/</link>
		<comments>http://sonetto.wordpress.com/2010/01/17/break-through/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 03:31:46 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=124</guid>
		<description><![CDATA[Marco has quit the team. Yoasakura is in trouble with personal affairs. A supposed new programmer will get busy with school soon. I.. well, there&#8217;s nothing wrong with me besides this odd feeling I now grasp of getting off from school, whose concept I had attached to that of an impediment, and facing university and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=124&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">Marco has quit the team. Yoasakura is in trouble with personal affairs. A supposed new programmer will get busy with school soon. I.. well, there&#8217;s nothing wrong with me besides this odd feeling I now grasp of getting off from <em>school</em>, whose concept I had attached to that of an <em>impediment</em>, and facing university and the fact that I was the only one who got away from one of his  &#8220;impediments&#8221; in the Sonetto Project.</p>
<p style="text-align:justify;">It seems almost ridiculous to me how easy society (familial nucleus included) can make giving up on dreams be. That is, from the bottom of my heart I don&#8217;t feel like giving up on this project, but, heck, if I didn&#8217;t have an absurd desire towards its completion this would have been a lost match. All wrong, this is all wrong&#8230;</p>
<p style="text-align:justify;">But I shall create those games I so want no matter what. I have already almost given up when we started developing Sonetto, and today it is with unprecedented pleasure that I understand that I would have had only myself to blame if I had given up that time. This project has got almost nothing on itself, but it&#8217;s already a <em>VICTORY</em> for me to have stood by its side for all this time, so it can&#8217;t be any different that there will be many more &#8220;wins&#8221; to come when the project actually start to take form.</p>
<p style="text-align:justify;">Lastly, a quick update on the project&#8217;s code base status:</p>
<ul style="text-align:justify;">
<li>We are using Git as revision control system for our repository. I always disliked those <em>.svn</em> folders everywhere which would break things so reliably when moved around. I also like the possibility of making local commits that may be dropped or regrouped before being pushed to the repos, something that wasn&#8217;t possible with Subversion.</li>
<li>We have adopted Boost libraries (<a href="http://www.boost.org/" target="_blank">http://www.boost.org/</a>) as a new dependency for Sonetto. Those guys are beasts at solving programming problems.</li>
<li>Linear algebra library Eigen (<a href="http://eigen.tuxfamily.org/" target="_blank">http://eigen.tuxfamily.org/</a>) was also adopted; it&#8217;s also bestially useful.</li>
<li>We have dumped Ogre3D (it was a fine engine to learn from and may even be fine for some commercial projects, but it doesn&#8217;t fit our style in many ways, so it&#8217;s bye-bye) and we will only support Direct3D for now. I still <em>hate</em> all APIs by Microsoft I have ever seen, but nothing could ever be worst than OpenGL&#8217;s API. <em>Microsoft wins until a new alternative comes by</em>.</li>
<li>We have changed our terminology a bit, also. There aren&#8217;t Managers anymore, but Systems. Systems can be either Core Systems or normal Systems. Core Systems are those which share state among game Modules, so their lifespans have to be the same as Sonetto Core&#8217;s Kernel. Normal Systems, however, have their lifespan tied to the Modules that instantiate them. An example of a normal System would be the Walkmesh System: it doesn&#8217;t have to cope with the existance of many Modules, although it&#8217;s used by many of them.</li>
<li>The Input Core System is done writing, but 2/3 of it were not even tested yet (those two parts correspond to the DirectInput and XInput portions of the System; I&#8217;m lacking of controllers right now :] keyboard support works, though). Oh, and I didn&#8217;t code the force feedback part of it, also, but, seriously, this is dead easy..</li>
<li>Resource Management is gonna be handled by a separate library of the project. This library is still urging for a little bit of rethought, though, and not a single line of it has been transcribed to C++ code yet.</li>
</ul>
<p>Dunno when I&#8217;ll post here again. In fact, I&#8217;m only posting this because I like to write stuff from time to time. Oh, boy..</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/124/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/124/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/124/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/124/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/124/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/124/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/124/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/124/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/124/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/124/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/124/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/124/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/124/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/124/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=124&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2010/01/17/break-through/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>Finally 2010</title>
		<link>http://sonetto.wordpress.com/2010/01/03/finally-2010/</link>
		<comments>http://sonetto.wordpress.com/2010/01/03/finally-2010/#comments</comments>
		<pubDate>Sun, 03 Jan 2010 15:30:49 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=120</guid>
		<description><![CDATA[Yeah. School is gone. University is right ahead. Everything is now fine for me. But for Yoasakura and Marchosias, it seems, it will take some more time for everything to be away from their path to sweet game development. Regardless of that, though, Marco is on vacation now, so he can work in Sonetto Project [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=120&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">Yeah. School is gone. University is right ahead. Everything is now fine for me. But for Yoasakura and Marchosias, it seems, it will take some more time for everything to be away from their path to sweet game development.</p>
<p style="text-align:justify;">Regardless of that, though, Marco is on vacation now, so he can work in Sonetto Project freely &#8217;till March. Yoasakura is trying hard to overcome his difficulties of drawing amidst the &#8220;chaos&#8221; of his own house, and I am working on Sonetto Engine in a private repository (we are working on commercial projects from now on; we will only cleanse Sonetto from commercial code and release it as open-source later on, for personal reasons). We may or may not post some screenshots when we find it appropriate.</p>
<p style="text-align:justify;">So, that&#8217;s how it is. Not half as shiny as we expected.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/120/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/120/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/120/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/120/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/120/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/120/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/120/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/120/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/120/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/120/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/120/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/120/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/120/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/120/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=120&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2010/01/03/finally-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>Somewhat bad times</title>
		<link>http://sonetto.wordpress.com/2009/02/28/somewhat-bad-times/</link>
		<comments>http://sonetto.wordpress.com/2009/02/28/somewhat-bad-times/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 19:46:47 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=110</guid>
		<description><![CDATA[Sonetto may have an year of not so active development.  Only now I (n2liquid) will start my studies for the entrance examination test in the university. That means I have only one year to learn tons of things I was delaying until today.  So, knowing my own self, I pretty much know what to do: [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=110&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">Sonetto may have an year of not so active development.  Only now I (n2liquid) will start my studies for the entrance examination test in the university. That means I have only one year to learn tons of things I was delaying until today.  So, knowing my own self, I pretty much know what to do: give up Sonetto for an year (and only that!) and <em>live</em> for my books. It depends much, but Sonetto team is somewhat tied to the fact that we generally only manage to work and decide stuff when we discuss this stuff. That is, when working alone, one may have a bunch of ideas, but can&#8217;t select them and end up stuck in every problem found. Yoasakura would have to make each decision, code and continue his training at drawing. So I talked to a friend who is also on programming and open-source. He may help with the project, but we are not sure if it will work. I&#8217;m not even sure if he wants to do that, so it is not something to count with.</p>
<p style="text-align:justify;">Regarding the BRGames contest, as long as its specifications are not released, we would say we are still trying (well.. not me, but Yoasakura, <a href="http://koushaku.wordpress.com/" target="_blank">Marco</a>, the &#8220;major&#8221; guy beyond the story of our game, although everybody work on it a little bit <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  , and Cimirro, the musician).</p>
<p style="text-align:justify;">It will be a somewhat tough time for the project, but it must be clear that nobody is thinking of giving up here. 2010, on the other hand, will probably be a very good year: I will not be on school anymore, the situation will be much better with Yoasakura finantially-wise and I&#8217;m sure he will have his drawing skills much improved by then. My studies start tomorrow. I wanted to put GenericMapModule to work before that, but seems like it won&#8217;t. Anyway, that&#8217;s it. I&#8217;m heading back to my city now (was out on vacation). See you next year <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  .</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/110/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/110/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/110/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/110/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/110/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/110/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/110/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/110/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/110/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/110/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/110/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/110/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/110/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/110/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=110&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2009/02/28/somewhat-bad-times/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>We are not dead!</title>
		<link>http://sonetto.wordpress.com/2009/02/05/we-are-not-dead/</link>
		<comments>http://sonetto.wordpress.com/2009/02/05/we-are-not-dead/#comments</comments>
		<pubDate>Thu, 05 Feb 2009 20:59:28 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=106</guid>
		<description><![CDATA[Sure there aren&#8217;t news in this blog, but Sonetto&#8217;s activity can be proven if you see the SVN changes here. We aren&#8217;t paying much attention to the blog because Sonetto is going to participate in a brazilian game contest, and it&#8217;s going to be hard to finish everything in time. Thankfully, although the contest was [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=106&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">Sure there aren&#8217;t news in this blog, but Sonetto&#8217;s activity can be proven if you see the SVN changes <a href="http://code.google.com/p/sonetto/source/list" target="_blank">here</a>. We aren&#8217;t paying much attention to the blog because Sonetto is going to participate in a brazilian game contest, and it&#8217;s going to be hard to finish everything in time. Thankfully, although the contest was already confirmed to happen, the official deadline wasn&#8217;t released yet, so we probably still have some time.</p>
<p style="text-align:justify;">And not to waste this post without any news, Sonetto still doesn&#8217;t have the MapModule it had before we started rewriting it, but I&#8217;d dare saying it works much better than before (just as usual after a rewrite). We are not rewriting it anymore, but actually &#8220;adapting&#8221; the old code to the new decisions we&#8217;ve had. Yesterday I was hooking the InputManager to the ScriptManager. ScriptManager scripts now have access to input. Today I intend to do the same thing with the AudioManager and the Kernel (so that scripts can begin battles, for example), and then I&#8217;ll start implementing the MapModule and writing the Event-to-Event collision our WalkmeshManager lacks.</p>
<p style="text-align:justify;">To an eventual brazilian interested in the contest, look it <a href="http://www.cultura.gov.br/site/2007/09/25/jogos-br/">here</a> [pt-Br].</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/106/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/106/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/106/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/106/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/106/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/106/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/106/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/106/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/106/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/106/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/106/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/106/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/106/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/106/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=106&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2009/02/05/we-are-not-dead/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>New license and a complete rewrite</title>
		<link>http://sonetto.wordpress.com/2008/12/09/new-license-and-a-complete-rewrite/</link>
		<comments>http://sonetto.wordpress.com/2008/12/09/new-license-and-a-complete-rewrite/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 03:33:59 +0000</pubDate>
		<dc:creator>Yoasakura</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=83</guid>
		<description><![CDATA[We changed Sonetto license to a less restrictive one; now Sonetto source code will be released under New BSD License. This way, games created using Sonetto can modify the engine&#8217;s inner workings without releasing their source codes. This allows for commercial projects to be developed with Sonetto with lesser legal issues to be considered. And [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=83&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">We changed Sonetto license to a less restrictive one; now Sonetto source code will be released under New BSD License. This way, games created using Sonetto can modify the engine&#8217;s inner workings without releasing their source codes. This allows for commercial projects to be developed with Sonetto with lesser legal issues to be considered.</p>
<p style="text-align:justify;">And more importantly, Sonetto is being fully rewritten. This time we will concentrate on creating a functional game engine instead of one that&#8217;s so flexible that becomes a general purpose engine, and not a J-RPG one anymore. We will still use the module system, but the interface between those modules won&#8217;t be so abstract as it was before, thus allowing the modules to be &#8220;aware&#8221; of each other, creating a more tightly integrated system. In the way Sonetto will be developed, the freedom you have to easily personalize your game ends in the modules. For the rest of the engine, it will be needed to modify the Sonetto Core source code, and that&#8217;s exactly why we changed from LGPL to New BSD. We want you (and us, of course), to be able to create highly personalized games without needing to release the source code. LGPL didn&#8217;t permit it, but New BSD thankfully does. You still can&#8217;t statically link to Sonetto Core, however, as it itself is statically linked to other LGPL&#8217;ed libraries, unless you release your project objects (compiled .cpp files, generally named with a .o extension), so that other people can relink Sonetto with other or modified versions of the LGPL&#8217;ed libraries used by Sonetto at their will.</p>
<blockquote><p><em>Yoasakura&#8217;s personal rant:<br />
People often think that J-RPGs are all the same, but each game have their own peculiarities. They may be similar, but they are not identical&#8211;each game needs its own personality, being it a different battle system, or a different menu behavior. (You see, even games from the same franchise, even sequels are not exactly identical.)</em></p></blockquote>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/83/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/83/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/83/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/83/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/83/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/83/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/83/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/83/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/83/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/83/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/83/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/83/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/83/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/83/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=83&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2008/12/09/new-license-and-a-complete-rewrite/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/ef0844b524ee5c7b7841af2fb077b11c?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">Yoasakura</media:title>
		</media:content>
	</item>
		<item>
		<title>Walkmeshes and Sound Sources: An update</title>
		<link>http://sonetto.wordpress.com/2008/10/14/walkmeshes-and-sound-sources-an-update/</link>
		<comments>http://sonetto.wordpress.com/2008/10/14/walkmeshes-and-sound-sources-an-update/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 03:03:44 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=68</guid>
		<description><![CDATA[This post has to be written fast. I&#8217;ve got to go sleep. I&#8217;m posting this just to say that I have implemented the sound sources thing that was lacking on the last update (about their positioning). Also, the WalkmeshManager is working just fine, althought its Event-to-Event collision test doesn&#8217;t work correctly yet. Still, the WalkmeshManager [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=68&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">This post has to be written fast. I&#8217;ve got to go sleep.</p>
<p style="text-align:justify;">I&#8217;m posting this just to say that I have implemented the sound sources thing that was lacking on the last update (about their positioning). Also, the WalkmeshManager is working just fine, althought its Event-to-Event collision test doesn&#8217;t work correctly yet. Still, the WalkmeshManager needs to be rewritten because its code is currently a mess. But what matters is that it is working now, and, most importantly, that we&#8217;re much more near to the fun part of the engine (yup, that means screenshots.. and maybe videos). Just wait and you will see <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/68/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/68/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/68/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/68/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/68/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/68/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/68/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/68/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/68/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/68/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/68/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/68/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/68/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/68/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=68&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2008/10/14/walkmeshes-and-sound-sources-an-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>Walkmeshes and Sound Sources</title>
		<link>http://sonetto.wordpress.com/2008/10/01/walkmeshes-and-sound-sources/</link>
		<comments>http://sonetto.wordpress.com/2008/10/01/walkmeshes-and-sound-sources/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 03:00:43 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=62</guid>
		<description><![CDATA[I&#8217;m finishing my day of coding now, and there is still time for a quick post here. I&#8217;ve commited the AudioManager with support for Sound Sources now, which are entities that can be attached to objects in the game to inherit their coordinates and render sounds relative to the Hero or the Camera. I didn&#8217;t [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=62&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">I&#8217;m finishing my day of coding now, and there is still time for a quick post here. I&#8217;ve commited the AudioManager with support for Sound Sources now, which are entities that can be attached to objects in the game to inherit their coordinates and render sounds relative to the Hero or the Camera. I didn&#8217;t finish this coordinate thing yet, but it can be done in a matter of 10 minutes. Also, I did a CollisionManager that uses a walkmesh to place the actors over it with an incredibly lesser computationally expensive algorithm compared to those using collision and physics engines. It is, again, based on <a href="http://q-gears.sourceforge.net/">Q-Gears</a> code, thanks to them.</p>
<p style="text-align:justify;">I&#8217;ve also uploaded some modifications Yoasakura did. He have created a &#8220;Slow Motion&#8221; debugging feature that can falsely decrease the game FPS and make everything run slower or faster than normal. It&#8217;s got to be useful! <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Yoasakura have also created a new concept for the Sonetto core: that of Module Factories. It standarizes more the modules, making Sonetto a more &#8220;focused&#8221; engine. It is a bit restrictive in a way, but much more expansible in another point of view (that of RPGs). I won&#8217;t go into details here because my time is short. I hope to post more news soon!</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/62/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/62/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/62/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/62/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/62/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/62/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/62/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/62/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/62/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/62/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/62/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/62/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/62/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/62/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=62&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2008/10/01/walkmeshes-and-sound-sources/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>AudioManager lost and rewritten</title>
		<link>http://sonetto.wordpress.com/2008/09/30/audiomanager-lost-and-rewritten/</link>
		<comments>http://sonetto.wordpress.com/2008/09/30/audiomanager-lost-and-rewritten/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 03:03:46 +0000</pubDate>
		<dc:creator>n2liquid</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=59</guid>
		<description><![CDATA[Yes, you&#8217;ve got it right. The AudioManager is being rewritten for the third time. The first time, it had a lot of features (almost the totality of which weren&#8217;t useful for RPGs) that didn&#8217;t work on my computer. It seems like my Realtek HDA doesn&#8217;t like OpenAL. I&#8217;ve managed to get them working together by [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=59&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">Yes, you&#8217;ve got it right. The AudioManager is being rewritten for the third time. The first time, it had a lot of features (almost the totality of which weren&#8217;t useful for RPGs) that didn&#8217;t work on my computer. It seems like my Realtek HDA doesn&#8217;t like OpenAL. I&#8217;ve managed to get them working together by lowering the hardware acceleration slider (on Windows) and by ripping off all the fancy effects OpenAL EAX extension gave. They were not important afterall, indeed. They were just giving us incompatibility trouble, etc. The second rewrittening of the AudioManager was working very well, but I&#8217;ve lost it. I just can&#8217;t figure where the hell I&#8217;ve placed those files, so I had to rewrite it once again. The good thing is that this time it&#8217;s working even better than the old one <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I&#8217;ve been writing it since yesterday, and now it&#8217;s only lacking support for sounds (BGM and ME code is okay). This last part is the easiest, however, so you could expect to see a new update by tomorrow.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/59/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/59/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/59/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/59/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/59/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/59/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/59/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/59/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/59/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/59/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/59/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/59/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/59/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/59/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=59&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2008/09/30/audiomanager-lost-and-rewritten/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/9989157298821b7a3476e5afae0ee3c0?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">n2liquid</media:title>
		</media:content>
	</item>
		<item>
		<title>101th SVN commit!</title>
		<link>http://sonetto.wordpress.com/2008/09/15/101th-svn-commit/</link>
		<comments>http://sonetto.wordpress.com/2008/09/15/101th-svn-commit/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 23:17:00 +0000</pubDate>
		<dc:creator>Yoasakura</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://sonetto.wordpress.com/?p=50</guid>
		<description><![CDATA[Sonetto Project reached its 101th commit today. Ok, usually people use the 100th, but I didn&#8217;t notice it  last time, but it&#8217;s a good thing, as it indicates the project is progressing. Unfortunately we have nothing new to show. We&#8217;ve been stuck trying to find out a way to make the player collide and slide [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=50&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">Sonetto Project reached its 101th commit today. Ok, usually people use the 100th, but I didn&#8217;t notice it  last time, but it&#8217;s a good thing, as it indicates the project is progressing.</p>
<p style="text-align:justify;">Unfortunately we have nothing new to show. We&#8217;ve been stuck trying to find out a way to make the player collide and slide with the world, and there are really few resources about this. Collision is so common in games, but still it&#8217;s complicated and there are no resources around to help, Most of Collision Detection Libraries today are focused on physics, and it seems that most of the indies around use physics to move their characters rather than directly by coding into their own engines. I don&#8217;t want to move the Sonetto characters using a physics lib, so the only way is to do it manually, and it&#8217;s pretty hard.</p>
<p style="text-align:justify;">But we&#8217;ll figure out a way, it doesn&#8217;t matter how long it takes.</p>
<br /><img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/sonetto.wordpress.com/50/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/sonetto.wordpress.com/50/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/sonetto.wordpress.com/50/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/sonetto.wordpress.com/50/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/sonetto.wordpress.com/50/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/sonetto.wordpress.com/50/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/sonetto.wordpress.com/50/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/sonetto.wordpress.com/50/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/sonetto.wordpress.com/50/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/sonetto.wordpress.com/50/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/sonetto.wordpress.com/50/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/sonetto.wordpress.com/50/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/sonetto.wordpress.com/50/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/sonetto.wordpress.com/50/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/sonetto.wordpress.com/50/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/sonetto.wordpress.com/50/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonetto.wordpress.com&amp;blog=3187762&amp;post=50&amp;subd=sonetto&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://sonetto.wordpress.com/2008/09/15/101th-svn-commit/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/ef0844b524ee5c7b7841af2fb077b11c?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">Yoasakura</media:title>
		</media:content>
	</item>
	</channel>
</rss>
